MOC On-Demand Packaged Set 20483B: Programming in C# (90 Day) (Q4P-00034)
The course introduces many of the techniques and technologies employed by modern desktop and enterprise applications, including:Building new data types,Handling events,Programming the user interface,Accessing a database,Using remote data,Performing operations asynchronously,Integrating with unmanaged code,Creating custom attributes andEncrypting and decrypting data.
At the end of the course, students should leave the class with a solid knowledge of C# and how to use it to develop .NET Framework 4.5 applications. This course uses Visual Studio 2012, running on Windows 8.
Microsoft On Demand
Microsoft Official Courses On-Demand (MOC On-Demand) blend video, text, hands-on labs and knowledge checks to help you build your Microsoft technology skills?on your own schedule, at your own pace and in your own place. No need to spend time and money travelling to a classroom location or adhering to classroom hours?with a computer and an Internet connection, your Microsoft Official Courses On-Demand come to you, any time.
- Microsoft On Demand covers the same objectives as the classroom course by the same name
- After you activate your course, you have 3 months to complete it. You can work on your course at any time throughout the 3-month period after you activate the course.
- Microsoft On Demand Course OD20483B (includes Microsoft Labs Online)
- Digital courseware Course 20483B
This course is not designed for students who are new to programming; it is targeted at professional developers with at least one month of experience programming in an object-oriented environment.
- Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. More specifically, students should have hands-on experience using C# that demonstrates their understanding of the following:
- How to name, declare, initialize and assign values to variables within an application.
- Describe the core syntax and features of C#.
- Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications.
- Implement the basic structure and essential elements of a typical desktop application.
- Create classes, define and implement interfaces, and create and use generic collections.
- Use inheritance to create a class hierarchy, extend a .NET Framework class, and create generic classes and methods.
- Read and write data by using file input/output and streams, and serialize and deserialize data in different formats.
- Create and use an entity data model for accessing a database and use LINQ to query and update data.
- Use the types in the System.Net namespace and WCF Data Services to access and query remote data.
- Build a graphical user interface by using XAML.
- Improve the throughput and response time of applications by using tasks and asynchronous operations.
- Integrate unmanaged libraries and dynamic components into a C# application.
- Examine the metadata of types by using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions.
- Encrypt and decrypt data by using symmetric and asymmetric encryption.
- Review of C# Syntax
- Overview of Writing Applications using C#
- Datatypes, Operators, and Expressions
- C# Programming Language Constructs
- Implementing Edit Functionality for the Students List
- Implementing Insert Functionality for the Students List
- Implementing Delete Functionality for the Students List
- Displaying the Student Age
- Creating Methods, Handling Exceptions, and Monitoring Applications
- Creating and Invoking Methods
- Creating Overloaded Methods and Using Optional and Output Parameters
- Handling Exceptions
- Monitoring Applications
- Refactoring the Enrolment Code
- Validating Student Information
- Saving Changes to the Class List
- Developing the Code for a Graphical Application
- Implementing Structs and Enums
- Organizing Data into Collections
- Handling Events
- Adding Navigation Logic to the Application
- Creating Data Types to Store User and Grade Information
- Displaying User and Grade Information
- Creating Classes and Implementing Type-safe Collections
- Creating Classes
- Defining and Implementing Interfaces
- Implementing Type-safe Collections
- Implementing the Teacher, Student, and Grade Types as Classes
- Adding Data Validation to the Grade Class
- Displaying Students in Name Order
- Enabling Teachers to Modify Class and Grade Data
- Creating a Class Hierarchy by Using Inheritance
- Creating Class Hierarchies
- Extending .NET Framework Classes
- Creating Generic Types
- Creating and Inheriting from the User Base Class
- Implementing Password Complexity by Using an Abstract Method
- Creating the ClassFullException Class
- Reading and Writing Local Data
- Reading and Writing Files
- Serializing and Deserializing Data
- Performing I/O Using Streams
- Serializing the Data for the Grades Report as XML
- Previewing the Grades Report
- Persisting the Serialized Grades Data to a File
- Accessing a Database
- Creating and Using Entity Data Models
- Querying Data by Using LINQ
- Updating Data by Using LINQ
- Creating an Entity Model from the The School of Fine Arts Database
- Updating Student and Grade Data Using the Entity Framework
- Extending the Entity Model to Validate Data
- Accessing Remote Data
- Accessing Data Across the Web
- Accessing Data in the Cloud
- Creating a WCF Data Service for the SchoolGrades Database
- Integrating the WCF Data Service into the Application
- Retrieving Student Photographs Over the Web (if time permits)
- Designing the User Interface for a Graphical Application
- Using XAML to Design a User Interface
- Binding Controls to Data
- Styling a User Interface
- Customizing the Appearance of Student Photographs
- Styling the Logon View
- Animating the StudentPhoto Control (If Time Permits)
- Improving Application Performance and Responsiveness
- Implementing Multitasking by using Tasks and Lambda Expressions
- Performing Operations Asynchronously
- Synchronizing Concurrent Access to Data
- Integrating with Unmanaged Code
- Creating and Using Dynamic Objects
- Managing the Lifetime of Objects and Controlling Unmanaged Resources
- Generating the Grades Report by Using Microsoft Office Word
- Controlling the Lifetime of Word Objects by Implementing the Dispose Pattern
- Creating Reusable Types and Assemblies
- Examining Object Metadata
- Creating and Using Custom Attributes
- Generating Managed Code
- Versioning, Signing and Deploying Assemblies
- Creating the IncludeInReport Attribute
- Generating the Report
- Storing the Grades.Utilities Assembly Centrally
- Encrypting and Decrypting Data
- Implementing Symmetric Encryption
- Implementing Asymmetric Encryption
- Encrypting the Grades Report
- Decrypting the Grades Report